After
SK4 - as a part of a
programme that doesn't mention design in its title - on a
school that doesn't mention design in its name.
The three settings above all equals art with design. Or rather: When talking about art(istic research) they often add "...and I also talk about design (research)
ofc!" But is it enough? I am starting to feel that there are some serious differences between art and design that are not visible when design is added as an afterthought.
This difference becomes increasingly apparent when talking about research and development. SK4, Stipendiatprogrammet and Kunsthøgskolen are all involved in the quest to define and discuss artistic research. The two last are also producing it.
In these fora we continuously discuss what makes an art project a research project. At SK4 we even got the honest response that it was research because it was partly funded by a research grant. In addition we discuss when something is art... (or artistic enough).
Linda Worbin got the comment that her research was (quite correctly) not artistic research, but rather (quite uncorrectly) engineering research.
Like
Janneke Wesseling commented on the last day of the conference: we need to start making distinctions.
Art and design, research and development are distinctly different entities. (I will not go into a full discussion about the difference between art and design. Suffice to quote
Michael Brady, at the University of North Carolina, when he writes "The differences between art and design lie not so much in how they look as in what they do: They have different purposes, they are made differently, they are judged by different criteria, and they have different audiences.")
Here is my attempt to make some clearifications on research and development.
There is art. There is design. There is research. There is development.
The two first can be combined with the two last into four different kinds of projects:
Artistic research. Artistic development. Design research. Design development.
Artistic development and
design development projects are are similar in the sense that they are practical projects resulting in an artwork/design product. In addition the artist/designer conducting the work is concerned with something more than the project's end result in itself and is able to communicate their findings and reflections to a larger/relevant audience. (My own project is a design development project where I, through the design of two exhibitions explore the question "What is the role of the exhibition designer in the development of historic exhibitions?". My findings will be communicated to a relevant audience through my website, through lectures and discussions and finally through a publication.)
Design research will have a defined problem to solve. This is often based on material, form, function, process or.. (what else?). Linda Worbin's work is an example of a design research project where she explores the possibilities of a material for future designs. (Other examples could be the work conducted at
The Sustainable Design Research Centre in London or at the
Centre for Design Research at Northumbria University.)

I am at a loss as to come up with definitions and examples of
artistic research. Maybe it doesn't exist? (Or is Åsa Sonjasdotter's project,
Potato Perspective, an artistic research project? Her project could only be undertaken by an artist. A journalist could have done the same investigative work, but could not have communicated it to an audience in the same way. She is conveying information about a larger topic, the history of the potato, about EU regulations and about the lifes of ordinary people. Or is this particular project turning into potato activism? (The project is not less valid if that is what we decide to label it. Its a beautiful project no matter what!))
All research and development projects need to have a research question and need to communicate the answer/s to the research questions to an audience.
Please help me thinking about these topics by leaving your comment! ^^